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Attack on Titan 2 producer on the challenge of creating a game for anime fans

A portion of a Doyouevengamebro interview with producer, Hisashi Koinuma…

DYEGB: And what are some of the challenges inherent in producing these types of games?

HK: Anime fans don’t necessarily play games, so to create a game that anime fans would enjoy was a big challenge. Not too much of the gameplay itself, but collection elements and parts of the game that fans would enjoy and need to be incorporated was difficult.

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